Types of effects Types of SOUND COLOR FX effects Effect name DUB ECHO SWEEP NOISE FILTER Descriptions [COLOR] control [PARAMETER] control Applies an echo effect, with the sound delayed slightly after the original sound output several times and gradually attenuated. Turn counterclockwise: Applies the echo effect to the mid-range only. Turn clockwise: Applies the echo effect to the high-range only. Turning the control to the right increases feedback. Turning the [COLOR] control to the left adjusts Turn counterclockwise: Produces a gate effect the gate effect. Turning the control to the left produces a gate making the sound tighter, with a reduced Turn to the right to tighten the sound. effect, and turning it to the right produces a sense of volume. Turning the [COLOR] to the right adjusts the band pass filter effect. Turn to right: Steadily decreases the band center frequency. pass filter bandwidth. Turn to the right to increase the center frequency. White noise generated inside this unit is mixed in to the sound of the channel via the filter and output. Turn counterclockwise: Gradually decreases the cut-off frequency of the filter through which the white noise passes. Turn clockwise: Gradually increases the cutoff frequency of the filter through which the white noise passes. Turn to the right to increase white noise volume. ! The sound quality can be adjusted by turning the [EQ/ISO (HI, MID, LOW)] control. Turn counterclockwise: Gradually decreases Outputs sound that has passed through a filter. the low-pass filter’s cut-off frequency. Turn clockwise: Gradually increases the high- Turn to the right to increase resonance. pass filter’s cut-off frequency. Types of BEAT FX DELAY1 A delayed sound is output once according to the beat fraction set with the [BEAT c, d] buttons. ! Lowering the channel faders and cutting the input volume leaves a delayed sound. Original (4 beats) 1/2 delay (8 beats) BEAT c, d buttons (parameter 1) TIME control (parameter 2) LEVEL/DEPTH control (parameter 3) Sets the delay time between 1/16 and 16 beats with respect to 1 beat of BPM time. Sets the delay time. 1 to 4000 (ms) Sets the balance between the original sound and the delayed sound. ECHO1 A delayed sound is output several times and gradually attenuated according to the beat fraction set with the [BEAT c, d] buttons. ! Lowering the channel faders and cutting the input volume leaves an echo sound, producing a fade out. Input sound turned off Fade-out 1 beat Time BEAT c, d buttons (parameter 1) TIME control (parameter 2) LEVEL/DEPTH control (parameter 3) Sets the delay time between 1/16 and 16 beats with respect to 1 beat of BPM time. Sets the delay time. 1 to 4000 (ms) Sets the balance between the original sound and the echo sound. PING PONG1 Outputs multiple times while the delayed sound is attenuated with different delay timing to the left and right speakers, in sync with the scaled beat set with the [BEAT c, d] buttons, producing a stereo effect. ! Lowering the channel faders and cutting the input volume leaves an echo sound, producing a fade out. BEAT c, d buttons (parameter 1) TIME control (parameter 2) LEVEL/DEPTH control (parameter 3) Sets the delay time between 1/16 and 16 beats with respect to 1 beat of BPM time. Sets the delay time. 10 to 4000 (ms) Sets the balance between the original sound and the echo sound. SPIRAL1 This function adds a reverberation effect to the input sound. When the delay time is changed, the pitch changes simultaneously. ! Lowering the channel faders and cutting the input volume leaves an effect sound. Input sound turned off Fade-out 1 beat Time BEAT c, d buttons (parameter 1) TIME control (parameter 2) LEVEL/DEPTH control (parameter 3) Sets the delay time between 1/16 and 16 beats with respect to 1 beat of BPM time. Sets the delay time. 10 to 4000 (ms) Sets feedback, and the balance between the original sound and the effect sound. 14 En
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